Object-Oriented Programming (OOP)
What does Class refer to?
Difficulty: Easy
About this MCQ
This Easy Object-Oriented Programming (OOP) question asks: What does Class refer to? The correct choice is D. A blueprint that defines the properties and behaviors that objects created from it will have.. Read the options below, commit to one, then use the explanation to see why that choice holds and why the others do not.
Object-Oriented Programming (OOP) items like this one are written for Pakistan exams such as CSS, FPSC, PPSC, and NTS. The difficulty label is a hint about how much of the topic the stem assumes, not a score. Tags and exam names, when they are present, tell you where else the same idea is tested. Previous and next links stay in Object-Oriented Programming (OOP) so you can continue the subject. Related questions point at nearby stems if you want another angle on the same idea.
Treat the explanation as part of the question, not a footnote. If you missed it, reread the stem against the correct option before you open the next Object-Oriented Programming (OOP) item. A timed quiz is the same pool with a clock and a score. A past paper is a full sitting rather than this single question.
- A. An OOP principle that hides complex implementation details and exposes only essential features.
Why not A: “An OOP principle that hides complex implementation details and exposes only essential features.” does not fit this question. The answer is A blueprint that defines the properties and behaviors that objects created from it will have..
- B. A class that cannot be instantiated on its own and may contain abstract methods to be implemented by subclasses.
Why not B: “A class that cannot be instantiated on its own and may contain abstract methods to be implemented by subclasses.” does not fit this question. The answer is A blueprint that defines the properties and behaviors that objects created from it will have..
- C. An OOP concept that allows objects of different classes to be treated through a common interface.
Why not C: “An OOP concept that allows objects of different classes to be treated through a common interface.” does not fit this question. The answer is A blueprint that defines the properties and behaviors that objects created from it will have..
- D. A blueprint that defines the properties and behaviors that objects created from it will have. ✓
Correct answer
D. A blueprint that defines the properties and behaviors that objects created from it will have.
Explanation
A blueprint that defines the properties and behaviors that objects created from it will have option D is the accepted answer to What does Class refer to Option A An OOP principle that hides complex implementation details and exposes only essential features does not fit this question Option B A class that cannot be instantiated on its own and may contain abstract methods to be implemented by subclasses does not fit this question Option C An OOP concept that allows objects of different classes to be treated through a common interface does not fit this question For this Object-Oriented Programming OOP question the accepted answer is A blueprint that defines.
Source: Object-Oriented Programming (OOP) Official Reference Guide
Tags: computer science, oop, object-oriented programming, software design
Submitted by: MCQsHub Editorial
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